SOUNDS and in description.ext

loot system and in description.ext

splash image and in init

construction and in init

map markers in init

remove watermark in init

addon libraries in mission.sqm

remove mods empty code script

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new_variables and in init

snap_build and in description.ext

common compiles and invoke in init

rules and in init

alwaysrunning and in init

============================


changes to epochconfig.sqf, including local loot and trader config flags

a bunch of folders of stuff, not invoked yet

move fn_self_actions to overrides and in init/compiles.sqf

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fn_selfActions.sqf is replaced

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turned off player zed in epochconfig

added to tanker array in variables.sqf

override dynamic weather in init.sqf

override compiles in compiles.sqf ( ten items )

call to snap build in init.sqf

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added server folders

replaced dynamic_vehicle.sqf

removed AH server side

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initialized dzai in server_monitor.sqf

initialized dzai in init.sqf

included call to kh_actions.sqf in init.sqf

NOT going to incorporate the antihack call in init.sqf !

NOT going to incorporate the call to RESEC.sqf !!

===============================

activate DZMS and WAI on server side in server_monitor.sqf

activate DZMS and WAI on client side in init.sqf



