respawn = "BASE";
respawnDelay = 0;
respawnDialog = 0;
onLoadMission = "DayZ Epoch Napf";
OnLoadIntro = "Welcome to Napf";
OnLoadIntroTime = 0;
OnLoadMissionTime = 0;
disabledAI = 1;
disableChannels[] = {0,2,6};
enableItemsDropping = 0;
onPauseScript = "";
briefing = 0;
debriefing = 0;


titleParam1 = "AutoLogin:";
valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31};
defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login
textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"};

//loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa";
loadScreen = "splash.paa";

class Header
{
	gameType = COOP;            //DM, Team, Coop, ...
	minPlayers = 1;             //min # of players the mission supports
	maxPlayers = 100;            //Max # of players the mission supports
};

aiKills = 1;
diagRadio = 1;
diagHit = 1;


class CfgSounds
{
	sounds[] = {
		Radio_Message_Sound ,
		zoneklaxon01 , 
		babycrying01 , 
		warningbuzzer01 , 
		warningbuzzer02 , 
		oggdoorcreak01 , 
		oggcrying01 , 
		oggdoorcreak02 , 
		oggdoorcreak03 , 
		oggdoorbell01 , 
		oggdoorbell02 , 
		oggevillaugh01 , 
		oggghost01 , 
		oggglassshatter01 , 
		oggzoneklaxon02 , 
		oggzoneklaxon03 , 
		oggweaponM1601 , 
		oggocean01 , 
		oggmalescream01 , 
		zonewpndischarge01 , 
		oggphonering01 , 
		oggphonering02 , 
		oggpuke01 , 
		oggpuke02 , 
		oggmalescream02 , 
		oggfemalescream01 , 
		oggfemalescream02 , 
		oggsplash01 , 
		oggwarninghorn01 , 
		oggmachinenoise01 , 
		oggmachinenoise02 , 
		ogghammer01 , 
		oggratchet01 , 
		oggdroptools01 , 
		ogghandsaw01 , 
		oggdogbark01 , 
		oggteleport01 , 
		oggWhistleFind01 , 
		oggWhistleFollow01 , 
		oggWhistleNon01,
		oggVMCEngine,
		oggDoorsClosing
	};
	class Radio_Message_Sound
	{
		name = "Radio_Message_Sound";
		sound[] = {custom\remote\radio.ogg,0.4,1};
		titles[] = {};
	};
    class zoneklaxon01
    {
        name = "zoneklaxon01";
        sound[] = {"sounds\aoogah.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class babycrying01
    {
        name = "babycrying01";
        sound[] = {"sounds\babycry.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class warningbuzzer01
    {
        name = "warningbuzzer01";
        sound[] = {"sounds\buzzer_x.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class warningbuzzer02
    {
        name = "warningbuzzer02";
        sound[] = {"sounds\buzzer3_x.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggdoorcreak01
    {
        name = "oggdoorcreak01";
        sound[] = {"sounds\creak_x.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggcrying01
    {
        name = "oggcrying01";
        sound[] = {"sounds\cry1.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggdoorcreak02
    {
        name = "oggdoorcreak02";
        sound[] = {"sounds\door_creak.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggdoorcreak03
    {
        name = "oggdoorcreak03";
        sound[] = {"sounds\door_creak2.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggdoorbell01
    {
        name = "oggdoorbell01";
        sound[] = {"sounds\doorbell_x.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggdoorbell02
    {
        name = "oggdoorbell02";
        sound[] = {"sounds\doorbell2.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggevillaugh01
    {
        name = "oggevillaugh01";
        sound[] = {"sounds\evil_laugh2.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggghost01
    {
        name = "oggghost01";
        sound[] = {"sounds\ghost.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggglassshatter01
    {
        name = "oggglassshatter01";
        sound[] = {"sounds\glass_shatter_c.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggzoneklaxon02
    {
        name = "oggzoneklaxon02";
        sound[] = {"sounds\klaxon_a.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggzoneklaxon03
    {
        name = "oggzoneklaxon03";
        sound[] = {"sounds\klaxon_ahooga.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggweaponM1601
    {
        name = "oggweaponM1601";
        sound[] = {"sounds\m16_x.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggocean01
    {
        name = "oggocean01";
        sound[] = {"sounds\ocean.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggmalescream01
    {
        name = "oggmalescream01";
        sound[] = {"sounds\pain1.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class zonewpndischarge01
    {
        name = "zonewpndischarge01";
        sound[] = {"sounds\phasers1_x.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggphonering01
    {
        name = "oggphonering01";
        sound[] = {"sounds\phone_ring_old.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggphonering02
    {
        name = "oggphonering02";
        sound[] = {"sounds\phone_ring2.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggpuke01
    {
        name = "oggpuke01";
        sound[] = {"sounds\puke3.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggpuke02
    {
        name = "oggpuke02";
        sound[] = {"sounds\puke4.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggmalescream02
    {
        name = "oggmalescream02";
        sound[] = {"sounds\scream_male.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggfemalescream01
    {
        name = "oggfemalescream01";
        sound[] = {"sounds\scream_x.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggfemalescream02
    {
        name = "oggfemalescream02";
        sound[] = {"sounds\scream2.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggsplash01
    {
        name = "oggsplash01";
        sound[] = {"sounds\splash2.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggwarninghorn01
    {
        name = "oggwarninghorn01";
        sound[] = {"sounds\warning_horn.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggmachinenoise01
    {
        name = "oggmachinenoise01";
        sound[] = {"sounds\machine2.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggmachinenoise02
    {
        name = "oggmachinenoise02";
        sound[] = {"sounds\machine7.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class ogghammer01
    {
        name = "ogghammer01";
        sound[] = {"sounds\hammer1.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggratchet01
    {
        name = "oggratchet01";
        sound[] = {"sounds\ratchet.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggdroptools01
    {
        name = "oggdroptools01";
        sound[] = {"sounds\wrenchdrop.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class ogghandsaw01
    {
        name = "ogghandsaw01";
        sound[] = {"sounds\handsaw.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggdogbark01
    {
        name = "oggdogbark01";
        sound[] = {"sounds\bark.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggdoggrowl01
    {
        name = "oggdoggrowl01";
        sound[] = {"sounds\growl.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggteleport01
    {
        name = "oggteleport01";
        sound[] = {"sounds\teleport.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggWhistleFind01
    {
        name = "oggWhistleFind01";
        sound[] = {"sounds\whistleFind.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggWhistleFollow01
    {
        name = "oggWhistleFollow01";
        sound[] = {"sounds\whistleFollow.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggWhistleNon01
    {
        name = "oggWhistleNon01";
        sound[] = {"sounds\whistleNon.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggVMCEngine
    {
        name = "oggVMCEngine";
        sound[] = {"sounds\MachineNoise.ogg", 1.0, 1.0};
        titles[] = {};
    };
    class oggDoorsClosing
    {
        name = "oggDoorsClosing";
        sound[] = {"sounds\DoorsClosing.ogg", 1.0, 1.0};
        titles[] = {};
    };
};


#include "\z\addons\dayz_code\gui\description.hpp"

//#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
#include "CfgLoot\CfgLoot.hpp"

//#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
#include "overrides\CfgServerTrader\CfgServerTrader.hpp"
