x sound

X can't modify any but your own

X fix array blank init / pointers

X fix close code

x fix bad hangar menu after close

x on delete handler
	index = object addEventHandler [type, command];
	_EHkilledIdx = player addEventHandler ["killed", {_this exec "playerKilled.sqs"}];
	Deleted is a valid event
	objectName removeEventHandler [type, index]
	objectName removeEventHandler [ "Deleted" , index ];

	x set up hangar door info --> add Deleted event handler to all panels in group
	x add panel to hangar door --> invalidate group ( includes removing all handlers )
	x clear hangar door info --> invalidate group
	x delete object --> invalidate group setup info



x crafting components

x localize -- setOwner

x open with KEY text

distance traveled?

x sound doesn't terminate on time -- shorter sound!

x closing clang

x other player open setup

x verify ownership during open/close

x setVariable trues

x onkilled handler

doc

http://ericpeterson.info/doors.txt

https://epochmod.com/forum/topic/12278-tutorial-how-to-use-public-variables/